Thank you for visiting the NEW ZEALAND HP Store
Mon-Fri 9.00am - 6.00pm
(exc. Public Holidays)
Mon-Fri 9.00am - 6.00pm
(exc. Public Holidays)
In competitive gaming circles across New Zealand, every millisecond can make the difference between victory and defeat. Whether you’re participating in local esports tournaments or competing globally from the comfort of your home in Auckland, Wellington, or Christchurch, latency—the delay between pressing a button and seeing the corresponding action on screen—can significantly impact your gaming performance.
NVIDIA Reflex technology has been addressing this challenge by optimising the rendering pipeline through CPU and GPU synchronisation, resulting in faster outputs and enhanced gaming precision. Now, the newly released Reflex 2.0 takes this technology even further with its innovative Frame Warp capabilities, delivering substantially lower latency and improved responsiveness—particularly crucial for competitive gaming scenarios.
In this article, we’ll explore NVIDIA Reflex 2.0 technology in depth and evaluate whether upgrading to systems that support this technology is worthwhile for different types of gamers in New Zealand.
System latency, measured in milliseconds (ms), represents the time delay between a player’s action and the display of the result. This click-to-display latency pipeline can be broken down into four key components:
Peripheral Latency: The delay between input device (mouse/keyboard) action and the game recognising that input. This is affected by hardware quality.
Game Latency: The time the game engine takes to process the input and calculate changes. This is influenced by CPU power and game complexity.
Render Latency: The delay between game engine calculations and graphics card rendering. This depends on GPU power, game complexity, and render settings. Note: Game and render latency combined is called PC latency.
Display Latency: The time taken for rendered graphics to appear on screen. Better refresh rates and lower monitor response times reduce display latency.
Importantly, a higher frame rate doesn’t necessarily equate to lower overall system latency. While better frame rates can improve display latency, they don’t guarantee improvements across all latency components.
Even a few milliseconds can determine whether you win or lose a competitive match. Lower latency provides:
Faster reaction to in-game events
Smoother gameplay experience
Better responsiveness to inputs
More accurate aim registration
For example, if you experience a 3ms delay in seeing an enemy’s actions compared to your opponent who has minimal latency, your reaction will be delayed, giving your opponent a significant competitive edge. With a growing esports scene in New Zealand, these small advantages can be particularly important for those competing in local tournaments or playing internationally.
NVIDIA Reflex low latency technology enables GeForce graphics card and laptop users to experience reduced latency in multiplayer games and increased responsiveness in single-player games. It accomplishes this by synchronising CPU and GPU operations and optimising the click-to-display latency pipeline.
At its core, Reflex is a set of APIs that game developers integrate into their titles. The original NVIDIA Reflex technology reduced latency by decreasing back pressure on the CPU and eliminating the GPU render queue in supported games. This allowed in-game actions to register more quickly, giving players a competitive advantage.
Many popular titles support Reflex technology, including Apex Legends, Call of Duty, Counter-Strike 2, Fortnite, and Overwatch 2.
The original NVIDIA Reflex had several limitations:
Required game-specific integration
Negatively impacted performance in some games
Enforced frame rate caps in certain situations
Wasn’t supported by older NVIDIA GPUs
Couldn’t address latency issues caused by slow networks or CPU bottlenecks
Reflex 2.0 builds upon the original technology and further reduces latency by up to 75% using Frame Warp technology. It accomplishes this by updating the rendered game frame immediately before display, incorporating the latest mouse input and in-game camera position.
Reflex 2.0 enhances the original low-latency architecture by directly processing the user’s mouse input and updating rendered frames, ensuring that screen display accurately reflects player movements. The technology uses:
Frame Warp: Updates frames based on the latest input just before display
Predictive rendering algorithms: Fills holes created by Frame Warp for seamless gameplay
Dynamic boost: Shifts power between CPU and GPU to maximise performance
PC latency (game and render latency combined) is the largest contributor to end-to-end system latency. The goal is to convert mouse clicks into on-screen pixels as quickly as possible.
Here’s how the technology works:
NVIDIA Reflex synchronises the CPU and GPU, preventing the CPU from running too far ahead of the GPU.
When the CPU submits tasks to the GPU at the optimal time, the render queue is eliminated, improving responsiveness.
Reflex 2.0 adds Frame Warp technology, which allows the CPU to evaluate the latest mouse input and camera position.
The CPU then warps the rendered frame accordingly just before it’s sent for display, ensuring the newest input is reflected.
The Dynamic Boost feature (enabled by default in the NVIDIA control panel) dynamically shifts power from CPU to GPU, maximising gaming performance.
Different game genres have different latency tolerance thresholds:
First-Person Shooters (FPS): Require under 20ms latency for quick reflexes and precise aim
MOBAs (Battle Royale, League of Legends): Can tolerate up to 50ms without significant issues
MMORPGs: Playable with up to 100ms latency
Lower latency across all genres provides competitive advantages including smoother gameplay, faster reactions, and enhanced accuracy—eliminating missed shots, jumps, and actions.
For gamers competing in local New Zealand tournaments or streaming to growing audiences across the country, these improvements can significantly enhance the gaming experience and create more engaging content.
Reflex 2.0 requires compatible hardware to deliver its full benefits. The technology leverages predictive shading to reduce latency, made possible by neural shaders in the latest GPUs.
Neural Shaders: Enhance lighting and other effects in real-time games
Advanced AI features: Improve rendering quality and performance
DLSS technology: Generates multiple frames simultaneously using advanced AI, offering significantly improved performance
For those seeking the ultimate gaming setup, the OMEN by HP 45L Gaming Desktop GT22-2007a PC delivers exceptional performance that can fully leverage NVIDIA Reflex technology for the most responsive gaming experience possible.
Intel® Core™ i9-14900K processor (up to 6.0 GHz with Intel® Turbo Boost Technology)
NVIDIA® GeForce RTX™ 4080 (16 GB GDDR6X dedicated)
64 GB memory; 2 TB HDD storage; 2 TB SSD storage
Multiple connectivity options for all your gaming peripherals
This powerful desktop provides the ideal foundation for competitive gaming, with hardware that can maximise the benefits of technologies like NVIDIA Reflex 2.0. The unique OMEN Cryo Chamber™ enables the liquid cooler radiator to pull in cold air from the surrounding environment to cool down the CPU, ensuring optimal performance even during intense gaming sessions. Paired with a high-refresh-rate gaming monitor, this system creates an uncompromising gaming experience with minimal latency.
To enable Reflex technology:
Ensure you have a supported NVIDIA GPU and the latest drivers
Verify your game supports Reflex integration
Navigate to the game’s graphics settings and enable NVIDIA Reflex
For optimal performance with Reflex technology:
Refresh Rate: Choose the highest value supported by your monitor
V-Sync: Disable unless using a G-Sync or FreeSync monitor
Power Management: Set to “Prefer Maximum Performance”
Shader Cache: Set to a high value
Texture Filtering - Quality: Set to “High Performance”
Threaded Optimisation: Set to “Auto”
Triple Buffering: Disable for better FPS/latency
FPS Limiter: Set slightly above monitor refresh rate
NVIDIA Reflex 2.0 offers significant system latency reduction by synchronising CPU-GPU operations and using post-render frame warping. It provides:
More responsive and accurate gameplay, especially in fast-paced titles
Dynamic pipeline adjustments that optimise latency without sacrificing frame rates
Quicker response times without manual tweaking
Visual latency measurements for real-time feedback
Support across a wide range of competitive games
FPS Players: Excellent upgrade providing reduced latency for faster reaction times in games like Valorant, Call of Duty, or Apex Legends, which are particularly popular in the New Zealand gaming community.
Casual Gamers: May not be crucial if milliseconds of input lag aren’t your priority, but will improve overall experience in reaction-based games.
Content Creators/Streamers: Reduces streaming latency for fluid gameplay, especially important for high-quality live streaming of fast-paced games—a growing segment in New Zealand’s digital entertainment landscape.
Esports Athletes: Nearly essential for competitive players in professional tournaments, where even minor latency improvements can significantly impact performance. With New Zealand’s growing esports scene, professional players should strongly consider systems that support this technology.
When evaluating Reflex 2.0 technology, it’s important to remember that overall gaming experience is also affected by network latency. While Reflex 2.0 addresses system latency, New Zealand gamers should also consider:
Using wired connections instead of Wi-Fi where possible
Selecting game servers located in Oceania for lower ping times
Investing in quality internet service with low ping and jitter
Using gaming routers with QoS (Quality of Service) features
For New Zealand players, server distance can be a particular challenge. While you can’t change geography, optimising your home network and choosing the right hardware can help minimise the latency factors within your control.
The NVIDIA Reflex 2.0 technology represents a significant advancement in reducing system latency for competitive gaming. As it becomes available in systems like the OMEN gaming laptops and desktops, it promises to push the boundaries of performance, providing an ultra-responsive gaming experience that previous hardware generations would struggle to match.
For competitive and esports-focused gamers in New Zealand seeking the most responsive experience possible, investing in a Reflex-compatible system is highly recommended. While casual gamers will still see benefits, they may not find the upgrade as essential.
When looking for gaming systems that can maximise your competitive edge, the HP OMEN lineup offers the hardware foundation needed to take full advantage of these advanced technologies, helping you stay ahead of the competition whether you’re playing casually or competing professionally in New Zealand’s growing esports scene.
Mon-Fri 9.00am - 6.00pm
(exc. Public Holidays)
Mon-Fri 9.00am - 6.00pm
(exc. Public Holidays)