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HP Reverb G2 Virtual Reality Headset

3% back in HP Rewards
Product # 1G5U1AA#ABA
The no-compromise VR headset. Realistic visuals. Immersive soundscapes. Superb tracking and performance. Developed in collaboration with Valve and Microsoft, our breakthrough headset delivers a more immersive experience.[1] Ergonomically designed for comfort. Optimized for compatibility. Introducing the new standard in VR.

Exceptional combination of visuals and sound

Equipped with industry-leading lenses and speakers from Valve, our HMD provides high quality resolution and fully immersive spatial audio. With mura-free, 2160 x 2160 LCD panels per eye, you can now see more detail than ever before.

A headset that adjusts to you

Get maximum comfort for longer wear time. With flexible material, increased cushion size and lenses that can be adjusted for different eye distances[2], each user experiences a custom fit regardless of face size and shape.

More cameras. Better tracking.

With four cameras built into the headset and no external sensors required, you can now track more movement[1] no matter how extreme. And with a smaller and more ergonomic design, our controllers are more natural and comfortable to hold onto.

Compatible across the industry

Looking for access across any and all VR content? With compatibility across both SteamVR and Windows Mixed Reality[3], seamless access to everything VR is now within reach. All with quick and painless setup.

Technical details

Compatible operating systems

Windows 10 May 2019 update or higher - Significant improvements have been added to the Windows Mixed Reality platform to optimize for the visual quality of this device. For the best performance, please ensure you have the latest updates from Windows 10: version 1903/1909 (KB4577062 or later) or 2004 (KB4577063 or later).

Minimum system requirements

Processor: Intel® Core™ i5, i7, Intel® Xeon® E3-1240 v5, equivalent or better. AMD Ryzen 5 equivalent or better Memory: 8 GB RAM or more Video out: DisplayPort™ 1.3 USB ports: 1x USB 3.0 Type C® Power: Included power adapter Graphics: DX12 capable graphics. Cards that typically run Reverb at full resolution: • Consumer - NVIDIA® GeForce® GTX 1080, NVIDIA® GeForce® GTX 1080 Ti - NVIDIA® GeForce® RTX 2060 SUPER, NVIDIA® GeForce® RTX 2070, NVIDIA® GeForce® RTX 2070 SUPER, NVIDIA® GeForce® RTX 2080, NVIDIA® GeForce® RTX 2080 SUPER, NVIDIA® GeForce® 2080 Ti - NVIDIA® GeForce® RTX 3070, NVIDIA® GeForce® RTX 3080, NVIDIA® GeForce® RTX 3090 - AMD Radeon™ RX 5700, AMD Radeon™ RX 5700 XT, AMD Radeon™ 7 • Workstation - NVIDIA® Quadro® P5200 - NVIDIA® Quadro® RTX 4000, NVIDIA® Quadro® RTX 5000, NVIDIA® Quadro® RTX 6000, NVIDIA® Quadro® RTX 8000, NVIDIA RTX™ A6000 - AMD Radeon™ Pro WX 8200, AMD Radeon™ Pro WX 9200 - AMD Radeon™ Pro W5700 Cards that typically run Reverb at half resolution: • Consumer - NVIDIA® GeForce® GTX 1060, NVIDIA® GeForce® GTX 1660, NVIDIA® GeForce® GTX 1660ti, NVIDIA® GeForce® GTX 1070 - NVIDIA® GeForce® RTX 2060 - AMD Radeon™ RX 580, AMD Radeon™ RX 5500XT, AMD Radeon™ RX 590, AMD Radeon™ RX 5600 XT, AMD Radeon™ RX Vega56, AMD Radeon™ RX Vega64 • Workstation - NVIDIA® Quadro® P3200, NVIDIA® Quadro® P4000, NVIDIA® Quadro® P4200, NVIDIA® Quadro® P5000 - NVIDIA® Quadro® RTX 3000 - AMD Radeon™ Pro WX 7100

Weight

1.21 lb

Warranty

1 year (1/0/0) limited warranty includes 1 year of parts, no labor. No on-site repair. Terms and conditions vary by country. Certain restrictions and exclusions apply.

What's in the box

HP VR Headset, 6m headset cable for desktop and mobile PC’s, 2 motion controllers, 1 DisplayPort to mini-DisplayPort™ adapter, USB-C to A adaptor, 1 Power Adapter. Setup document.

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HP Reverb G2 Virtual Reality Headset is rated 3.8 out of 5 by 1435.
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Rated 4 out of 5 by AllTheBestVideos from Great headset… not so great quality control This is my fifth HP headset. Have had multiple for different reasons, but two out of five have had bad speakers. The audio would either cut out or not work at all. HP sent me replacement speakers but that didn’t fix it meaning it was a problem with the headstrap, or something else internally. They offered for me to send it to them for repair, but that’s not optimal for a $600 VR, especially if you’re using it for business. That problem should give this headset a 1. On the ones that didn’t have that problem, I rate it a 5. For the price it has great quality screens, and tracking. I wish HP would make a G3 and really improve on what they’ve learned being in the VR space for the past 7 years. I also wish they would drop Windows Mixed Reality for that next headset. I heard HP is going to be discontinuing this headset and getting out of the market, which is unfortunate because they have a really good headset here that just needs a few tweaks. The speakers themselves are really good and some of the best for VR (for the ones that work). Aside from the speaker problems, this is a great headset that I would recommend people to get.
Date published: 2024-02-06
Rated 3 out of 5 by 13490871092387401923 from Fantastic value, but comes with a few drawbacks After doing several hours of research, I settled on this VR headset for a handful of reasons. The biggest reason was that I didn't want to spend over $1,000 on a headset when I'm not going to be using it all the time. I get motion sick quite easily from VR movement, so I think I'm a bit more limited than some people in how many games I can comfortably play on this device, and I don't have a lot of other uses for it at the moment. After using the Reverb G2 for a few hours, I have discovered that it is indeed a very good product for people getting into VR on a budget. Of course Meta has headsets that are stand-alone for a similar price tag as the Reverb G2, however I do not really have any need for a stand-alone headset (see motion sickness comment above), I prefer the higher quality of PCVR, and I really really do NOT like Meta as a company. So, I opted not to support Meta and went with this headset instead. So far this product has worked pretty well! It's comfortable to wear and functions exactly as expected. The only major drawback I've noticed is the lenses. I can only see a super sharp image when I'm looking straight ahead. While the FOV is decent and the resolution is great, the image gets blurry and I see a lot of aberration whenever I look away from the center of the screen. This is not ideal for an immersive experience, but I understand the technology is limited in some ways, so it is what it is. Also, the controllers may lose tracking when they aren't generally in front of you, which isn't all that common and therefore is hardly noticeable for me. Lastly, the cable that it comes with to connect to a PC is kinda stiff and heavy, but not to the point of being so annoying that I don't want to use it. At the end of the day, the drawbacks were totally worth the exceptionally low cost of the Reverb G2. If I wanted to get a higher quality VR headset, it would have cost me over 3X the price of this G2, which is simply not worth it for me right now. Maybe sometime down the road a bit it will make sense to spend that much on VR, but for the time being I'll happily stick with the Reverb G2 for my occasional PCVR needs.
Date published: 2023-11-25
Rated 4 out of 5 by Boredd from Good headset, bad controllers. Headset is great. Very clear lens and screen and audio is perfect. Controllers however really kneecap this otherwise great headset. Ergonomics and buttom design are way behind the competition.
Date published: 2023-11-15
Rated 4 out of 5 by FlightSim Fan from Reverb G2 Great purchase
Date published: 2023-11-11
Rated 5 out of 5 by K. C. from Great VR headset experience. Very easy to use and high-quality product. My 4th VR headset after the PS VR version 1, and the first 2 Quest models. I love the image quality and ease of use with Steam VR. Everything hardware-wise feels very solid. If I had any complaints it would just be a mild one about the cable. It is definitely noticeable during use, but it's not a big deal. I can easily adjust it behind myself and move on; plus I like the heft of it - it feels dependable. I love that sound is built in so I don't have to wear headphones over the top and the sound is great.
Date published: 2023-10-27
Rated 4 out of 5 by MSFS Simmer from Good for what it does This was my first experience with VR. My purpose was to use it for flying MS Flight Simulator. Pros: Set up was easy and it worked right away. It was fun to see things in 3D. The screen door effect was there but not too bad. Cons: The resolution on my 4070 Ti GPU was just okay in comparison to my 4k monitor. The clear middle visual field sweet spot was small. Everything outside that was blurry for me. The lens fogged up quickly for me and I found myself having to wipe with a microfiber cloth frequently. I found the device to be heavy and the wire cumbersome. This might be true with all VR headsets but I wouldn’t know. I think overall it worked well for what it is, but for my intents and purposes it didn’t work well for me. My triple 4k monitor setup feels more immersive and clear when compared to VR with this headset. I ended up returning it.
Date published: 2023-10-26
Rated 4 out of 5 by ShiftyGrim from Good hardware, terible software. Great hardware let down by the software but at $400 its still compelling for PCVR. The biggest upgrade they could offer would be to have it support SteamVR without HP software running in the background. I constantly get unnecessary popups from the HP software while in game, and it can't be helping performance.
Date published: 2023-07-17
Rated 3 out of 5 by Beat Saber Jedi from When it works, it's 5 stars! -1 for requiring WMR, -1 for frustrating setup. Setup was a pain. It's unfortunate that the headset requires Windows Mixed Reality, since features don't seem to work consistently. It would be better if the Reverb could run on Steam VR alone. If your lighting or furniture changes, the headset will forget your room boundaries, fade to gray, and possibly crash Steam VR. When that happens, you may as well restart your whole computer, because you won't be able to launch any apps from WMR after that. The headset settings are not optimized out of the box. Good luck trying to research the correct driver/wmr/steam vr configurations to work around stuttering lag. I have only found opinions, not answers. With all that said, when it works, it's pretty awesome. Not requiring a Facebook account is an A+ feature, and along with the sale price, that was what sold me on the Reverb over competitors. No Man's Sky is gorgeous and immersive... until you turn your shoulders and the screen turns gray. Beat Saber works, but framerate degrades over time, even with my RX 6800 GPU. I have had to return half of the VR titles I purchased because the controllers aren't compatible. I got it on sale for $399.00. I wouldn't recommend paying more than that unless they fix the compatibility issues.
Date published: 2023-07-09
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How much better is this vr headset better then my Oculus quest2 How hard is it to set up and run?

Asked by: Zombiekiller196
So basically it depends on what you want. The q 2 has better tracking even with the new update. The update has fixed some tracking issues is what hp says and the connection issues shouldnt be as bad with the updated cable. I've heard they kind of disapeared. The G2 does have a much better resolution and thats the main selling point. These are some of the differences, but go watch a yt vid on them.
Answered by: papichulo9000
Date published: 2024-01-25

With a 3060 Ti graphics card, would performance be in the "full resolution" category?

Asked by: jks17
ACKSHUALLY- it does, and it runs the headset wonderfully. I have a 3060ti and it runs games like Boneworks, Blade and Sorcery, etc at 100% (Have not tested HL:A yet). I don't know how HP has the guts to mention a plain 2060 can meet minimum spec, but a card far above it is not able to.
Answered by: Pixl
Date published: 2023-05-27

I got my HP reverb G2 1 month ago and it was working perfect, I swapped out my gpu recently and my vr worked the first time. I tried it again a few days after but it was flickering like crazy and it was super dim. It's unusable and I need suggestions.

Asked by: Chris39
I had this happen to me as well when I bought a 6900xt on sale. Apparently it is the newest driver causing the issues. The flickering went away when I went back to an older driver. I don't remember the driver number off hand I sent that video card back, I wasn't happy with the performance for the cost and went with Nvidia this time 3080. Haven't had any problems with it or even AMD when I rolled back to older driver.
Answered by: wes_t88
Date published: 2023-05-27

Ship by 07/08 ? Does that mean my headset will arrive in July no matter what?

Asked by: Johnneh
No, mine just arrived yesterday, was expected from July 13 - July 20. The only downside is that I learned that it's still incompatible with my GPU which is a RTX3090ti, even when it says it is compatible with RTX3000 series....
Answered by: BeriloJr
Date published: 2023-05-27

Are you saying that this headset will not work with NVIDIA GeForce RTX3060 12GB GDDRS? I didn't see it listed in your last response.

Asked by: flyer j
HP Team Grant's response is flat out wrong, they just haven't verified it, but it's very likely that it will work on the desktop version of the RTX 3060. Laptop RTX 3060 systems will depend on the port configuration.
Answered by: Raffy
Date published: 2023-05-27

Full resolution is 2160x2160 What's the actual half resolution?

Asked by: Jveiras
TLDR: [100% Render Resolution of 3164x3100 Per Eye = Display Resolution of 2160x2160 Per Eye 50% Render Resolution is 2236x2192 Per Eye = Display Resolution of ~1527x1527 Per Eye (What you asked for is 50% Display Resolution) Keep in mind your system will render more pixels than the amount projected onto the display, so when considering performance you should look at the Render Resolution and if you're considering the clarity of what you will view, you should look at Display Resolution.] Due to distortions in the lenses, your system will render applications at a higher resolution than the display resolution and then distort it on the displays, so that the lenses 'redistort' the view of the displays to make it look normal. Think of it as taking a picture with a fisheye lens and then correcting the fisheye effect. For clarity: 'Render Resolution' = the amount of pixels your system processes 'Display Resolution' = the amount of pixels the display projects Looking at my SteamVR settings these are the results I got: 100% Render Resolution = 3164x3100 Per Eye 50% Render Resolution = 2236x2192 Per Eye 100% Render Resolution of 3164x3100 Per Eye = Display Resolution of 2160x2160 Per Eye 50% Render Resolution is 2236x2192 Per Eye = Display Resolution of ~1527x1527 Per Eye Keep in mind your system will render more pixels than the amount projected onto the display, so when considering performance you should look at the Render Resolution and if you're considering the clarity of what you will view, you should look at Display Resolution.
Answered by: Raffy
Date published: 2023-05-27

is there any tracking comparison videos between the old and the new version of this headset, because this looks like its going to be an upgrade to my rift s if its better.

Asked by: Toca
I do not know if there is or not, but I can confirm that the new revision is awful with tracking and can hardly properly register a controller sitting still right in front of it when initially trying to start anything. To quote a fellow reviewer: “I am going to go back to my ancient Rift CV1 as that is a wholly better experience than this e-waste.” It was the same story with my but with the Quest 2.
Answered by: StarlitPath
Date published: 2023-05-27

Hi I got my headset in December 2021 and I registered the product to my account in June of 2022 but the warranty status was showing that I only had 6 months left instead of the 3 years

Asked by: Sonicxshadow
They will not solve this for you, it does not have 3 year warranty, only a year. When contacting support about warranty: "Sorry but its only 1 year and website has an error." HP support is clown show.
Answered by: Alexandernic
Date published: 2023-12-09
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Return and exchange information
HP.com will accept returns or exchanges for this product up to 30 days from the date of delivery. A 15% restocking fee may apply. For details, please visit: https://www.hp.com/us-en/shop/cv/returnsandexchanges.