The Parallel Compositing Library
The Parallel Compositing Library: This white paper looks at distributing the generation of graphical images over a set of computers. The paper describes the Parallel Compositing Library defined and implemented by HP in collaboration with several partners. The intent of this Library is to provide a common set of functions that facilitate parallel rendering.
SEPIA - Applicability to MVC ( PDF
- 1.2 MB)
by Paul
G. Lever, Project Manager, Manchester
Visualization Centre (MVC), University of Manchester
This paper provides a brief overview of the SEPIA
technology from HP, detailing the hardware
components, software
support, and overall aim of the system and how
this compares with the currently installed systems.The
flexibility offered by SEPIA is discussed and how
this may provide a better delivery system
for use by staff and users of the Visualization Immersion
Projection Laboratory (VIPL).
Distributed rendering
of interactive soft shadows ( PDF - 247 KB)
by M. Isardy, M. Shand, and A. Heirich (Compaq
Computer Corporation)
Editor's note: The following three papers
describe the rationale and evolution of the technology
that underpins the Sepia Visualization
System under development by the HPTC Division
of HP.
Scalable Interactive Ray-Casting of Volumes Using
Off-the-Shelf Components ( PDF )
( HTML )
by Santiago Lombeyda, Mark Shand, Laurent Moll, David Breen,
and Alan Heirich
This paper reports on the application of a second generation
implementation (Sepia-2) of this architecture to structured volume visualization.
The goal of this current work is to demonstrate that large volume datasets
(3D rectilinear grids of scalars) can be interactively rendered with a networked
configuration of off-the-shelf components.
Scalable Distributed Visualization Using Off-the-Shelf
Components( PDF )
( HTML )
by Alan Heirich, Laurent Moll
This paper describes a visualization architecture for scalable
computer systems. The architecture is currently being prototyped for use in
Beowulf-class clustered systems.
Sepia: scalable 3D compositing using PCI Pamette ( PDF )
( HTML )
by Alan Heirich, Laurent Moll, Mark Shand
Describes an implementation of an image combining architecture
that allows distributed rendering of a partitioned data set at interactive
rates. The architecture achieves real-time frame rates and low latency through
pipelining and the use of a high bandwidth network technology to transfer the
image data. It is flexible because it uses programmable FPGA devices to implement
the combining logic.
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